![]() Cars and tracks have a great deal of Saturday-morning cartoon charm. Ghost cars haunt you long after they've been exterminated.įor the reasonable price of $10, TNT Racers throws in a lot of frills. You can't win races as a shadow, but you can make life hell for your opponents and collect those valuable coins. Many race types feature a shadow car mode, however, which instantly resurrects you after death. Any car caught off the bottom of the screen instantly explodes, which can see you knocked out of some races in the opening seconds if you're unlucky enough to get tangled up with an opponent right off the starting line. All come with weather effects like blowing sand and treacherous snow, which make it likely that your race will come to a premature end as you fly off the road into frigid waters or careen over the edge of a rickety jungle bridge. Courses feature a wide variety of terrain, including desert, arctic, and jungle routes. The experience is shallow, but it's quick enough and has enough varied objectives that you rarely get bored. Races are fast, in terms of both how quickly cars move and how quickly the races can end. ![]() They seem to focus on human drivers ahead of their other AI opposition, so you always have a lot to contend with in solo races. AI drivers also know how to use the power-ups, so you always have to keep an eye on your opponents when they have some devastating piece of hardware mounted on their rides. And they each have tactical applications that help you when you're playing catch-up (fire an anvil or the candy cannon) or when you're trying to pad a lead (drop those confetti mines). You can collect more than a dozen different special abilities that let you smash up rivals with an earthquake-causing cartoon mallet, kick in a nitro-style speed burst, shoot candy out of rooftop cannons, lay down carpets of confetti mines, and even slow opponents in the lead by hitting them with a plunger that comes complete with an attached anvil. Power-ups are as big a part of the action in TNT Racers as the actual racing. Red is cocky now but that lead won't last. You can also collect coins in some races, which earn you valuable points that go toward meeting the victory condition. Other variants are also tossed in and have you racing solo against the clock, zipping around trying to avoid explosive mines, and smashing into a specific number of obstacles before a clock ticks down to zero. They have varying victory conditions, such as being the first to make it to the finish line, scoring the most points in a set number of laps or before a timer expires, or simply smashing your rivals up enough times to earn a win. There are four primary racing modes: Knock Out, Score, Time, and Lap. Individual races have differing goals that keep things interesting. New cars, tracks, and levels are unlocked with almost every victory. It consists of three different series of 12 races in normal, fast, and turbo difficulties. Challenge mode is where you find most of the game's content. You can also take on these options in multiplayer, both online and off, although as mentioned above, online players seem to be nonexistent at present. Solo modes of play are split into Challenge, Time Trial, and Custom race options. You just floor it and try to get from start to finish as quickly as possible, which makes the game a great pick-up-and-play option, especially when you have friends over and a couple of spare controllers available. Forget about any real-life racing concerns, such as drafting or trying not to smash into opponents all that often. None of the cars have anything like authentic handling or even seriously varying abilities all of them grip the track and accelerate almost identically. Vehicles are like something out of a cartoon Cannonball Run, with your options ranging from ancient jalopies to Japanese burners to one entry that looks like a cross between a flying saucer and a hovercraft. Nothing is taken the slightest bit seriously. This is a zany game where crashes are common, track physics are stolid, and you take your finger off the gas only to laugh at the pileup you just caused. ![]() If you have logged any time behind the wheel of a traditional arcade kart racer, you will come into TNT Racers knowing exactly what to expect.
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